National Council for the Social Studies - provides leadership, service, and support for all social studies educators to teach students the content knowledge, intellectual skills, and civic values necessary for fulfilling the duties of citizenship in a participatory democracy.
Annenberg/CPB Project - uses media and telecommunications to advance excellent teaching in American schools.
Cultural Heritage Initiative for Community Outreach- The goal of CHICO is to make cultural heritage materials accessible to a broad array of audiences by extending learning beyond the bounds of the classroom into other areas of the community.
EDsitement- Subject-based access to top humanities sites; lesson plans and at-home activities, and additional learning activities.
The EServer - an e-publishing co-op based at Iowa State University where hundreds of writers, editors and scholars gather to publish over 35,000 works free of charge.
The Getty Trust - is an international cultural and philanthropic institution devoted to the visual arts and the humanities that includes an art museum as well as programs for education, scholarship, and conservation.
The Giraffe Project - finding, commending and publicizing people who stick their necks out for the common good. Also the source of The Giraffe Heroes Program, K-12 materials that give students real heroes and guide the kids into lives of courage, caring and involvement in their communities.
Facing History and Ourselves - Facing History engages students of diverse backgrounds in an examination of racism, prejudice, and antisemitism in order to promote the development of a more humane and informed citizenry. By studying the historical development and lessons of the Holocaust and other examples of genocide, students make the essential connection between history and the choices they confront in their own lives.
Library of Congress- the nation’s oldest federal cultural institution preserves a collection of more than 119 million items, more than two-thirds of which are in media other than books.
The Long Now Foundation - was officially established in 01996 to develop the Clock/Library Projects as well as to become the seed of a very long term cultural institution. The Long Now Foundation seeks to promote slower/better thinking and to focus our collective creativity on the next 10,000 years.
National Endowment for the Humanities- an independent grant-making agency of the United States government dedicated to supporting research, education, and public programs in the humanities.
National Geographic Home Page- takes you to the pages of magazine and into the field with television crews, also search an index of our publications, visit our library, meet recipients of our research grants, virtually visit to museum, take in a lecture.
National Public Radio- serves the public as the leading provider of high quality news, information and cultural programming worldwide. .
NorthWest Regional Educational Laboratory Library in the Sky - a database of interesting and useful educational Web sites for those involved in education. Find the information you want through the Search, User Tabs, by Department, or Materials.
Project Gutenberg- making information, books and other materials available to the general public in forms a vast majority of the computers, programs and people can easily read, use, quote, and search.
Public Broadcasting System- is the number-one television resource for classroom programming in the country. The TeacherSource pages include more than 1,300 free lesson plans, teacher’s guides and online activities -- all correlated to many national and state curriculum standards. .
The Smithsonian Institution- an independent trust instrumentality of the United States holding some 140 million artifacts and specimens in its trust for "the increase and diffusion of knowledge". The Institution is also a center for research dedicated to public education, national service, and scholarship in the arts, sciences, and history.
TED (Technology, Entertainment, Design) : Ideas Worth Spreading - TED stands for Technology, Entertainment, Design. It started out (in 1984) as a conference bringing together people from those three worlds. Their annual conference brings together the world's most fascinating thinkers and doers, who are challenged to give the talk of their lives (in 18 minutes).
Today their site takes the best talks and performances from TED available to the public, for free. More than 100 talks from our archive are now available, with more added each week. These videos are released under a Creative Commons license, so they can be freely shared and reposted.
Think Quest- ThinkQuest program encourages participants to create high quality, content rich, educational Web sites that are made available freely to others around the world. ThinkQuest has established several distinct challenges: ThinkQuest Jr., ThinkQuest for Tomorrow’s Teachers and the flagship ThinkQuest Internet Challenge. Every year, thousands of students and educators throughout the U.S. and around the world compete for more than $2 million in scholarships and cash awards.
The Video Project- the nation’s non-profit source of educational programs for a safe and sustainable world. From these pages you’ll find over 600 programs that celebrate the natural world, examine threats to our environment, and offer solutions. We have programs for all ages, including Oscar and Emmy award-winners from over 270 independent filmmakers worldwide.
Translations Online- Translate anything online, Traduzca cualquier cosa en línea, Traduisez n'importe quoi en ligne, Übersetzen Sie alles online,.
U.S. Department of Education- mission is to ensure equal access to education and to promote educational excellence for all Americans.
U.S. Department of Justice- DOJ Kids Web pages provide information on different aspects of justice relating to various subjects.
World Cultures- is the culmination of over two years of web-based teaching and learning. The site combines the reading and course materials of two World Cultures courses taught at Washington State University using web-based materials since Fall of 1994. The site is now expanding into a larger resource for a larger population and distribution of students and will eventually consist of a rich anthology of readings, a complete set of textbook materials, a set of interrelated learning modules, and a finished glossary.
World Game / Operating System for Earth - R. Buckminster Fuller foresaw the need for a great World Peace Game as an alternative to War Games, and saw the goal of the World Game as making "the world work for 100% of humanity, in the shortest possible time, through spontaneous cooperation, and without ecological offense or the disadvantage of anyone."
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